General Game Playing: Overview of the AAAI Competition
نویسندگان
چکیده
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such as Deep Blue, general game players do not rely on algorithms designed in advance for specific games; and, unlike Deep Blue, they are able to play different kinds of games. In order to promote work in this area, the AAAI is sponsoring an open competition at this summer’s National Conference. This article is an overview of the technical issues and logistics associated with this summer’s competition, as well as the relevance of General Game Playing to the long range goals of artificial intelligence.
منابع مشابه
62 Ai Magazine
■ A general game playing system is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such as Deep Blue, general game players do not rely on algorithms designed in advance for specific games; and, unlike Deep Blue, they are able to play different kinds of games. In order to promote work in this area, the ...
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Introduction Creating programs that can play games such as chess, checkers, and backgammon, at a high level has long been a challenge and benchmark for AI. While several game-playing systems developed in the past, such as Deep Blue (Campbell, Jr., & Hsu 2002), Chinook (Schaeffer et al. 1992), and TD-gammon (Tesauro 1994) have demonstrated competitive play against human players, such systems are...
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ورودعنوان ژورنال:
- AI Magazine
دوره 26 شماره
صفحات -
تاریخ انتشار 2005